A point of praise that often comes up when testers and previewers talk to me about Rogue Angels, is how diverse and interesting the cast of the game is. People enjoy the different species, their playstyles, and how they are portrayed. It feels like aliens actually have a large role to play and humans are just part of the culture.
Today I therefore want to return to a character reveal, and showcase another unique species of the playable roster you can choose from when diving into my sci-fi adventure crawler. A Champion named Tarira Selesius.
Illustrators: Original concept by Angelita Ramos. Character by Linggar Bramanty. Action cards by Gunship Revolution.
Please enjoy and do not worry, I promise that it is spoiler-free :)
The Champions was a later entry in the Burning Suns lore, as they were developed as a sort of mirror race to the Neomorphs, that came before them. The Champions' story is short, as they were basically bred like lab experiments to provide the Neomorphs with a strong warrior caste, which could be used against their enemies.
This backdrop provided a lot of good content for Tarira's story, and an interesting interpersonal perspective to explore. What would this character feel and do when facing the realities of just being a tool produced to solve a problem?
Tarira was the first Rogue Angels character to be equipped solely for combat. Her character traits became somewhat one-dimensional, but it provided an interesting canvas for exploration, as players must adapt and overcome their character's weaknesses for them to be successful in the long run.
Tarira was also the first character to be given an "once per mission"-ability, which I found very intriguing, as I have a thing for placing dilemmas between players and their goal ;)
Details & Origin
Full name: Tarira Celesius
Species: Champion (Neomorph) (learn more about the species on wiki)
Date of birth: 957 ATA (see timeline on wiki)
Place of birth: Neomorph fleet (see navy details on wiki)
Former work: Captain in Shock Forces
Due to Tarira's accelerated growth and genetic manipulation she was basically hatched into enlistment. Tarira advanced quickly through the ranks and was selected as unit commander in the highly regarded Shock Forces after an unprecedented eight years of intense combat training. First in, first kill, and first demolition was her mantra in the champions’ specialized army.
Tarira had 27 confirmed kills when her last deployment came about, a prelude to the Mendillo Conflict, where she managed to sabotage and destroy a Leviathan cruiser. As the sole survivor of the unit, she deployed with, she was honored with the title of Champion's 2nd Aide. However, the event made her leave her civilization behind and seek solitude in Vexation.
As with all champions, Tarira is bred for warfare. Her body is a weapon, created to safeguard the future of the Neomorph species. She is capable of sustaining heavy damage while also dealing out crippling blows to her enemies. A combination that makes her lethal in most situations.
Tarira has very little tolerance for races of weaker physique like humans and changelings, which she regards with a certain disdain.
Tarira Celesius is a former shock trooper, also known as a disciple of vengeance. With her genetically engineered physique she is capable of a lot of destruction while also withstanding a lot of damage. Tarira scares even the most disciplined soldiers, making her an ideal choice when you are attacking the enemy head-on.
Tarira Celesius is a dangerous and strong warrior equipped with nothing but offensive weapons and skills.
Tarira is an individualist and has no support equipment, but she makes up for that with her abilities to deal out damage. Tarira should join teams with low damage output.
With Tarira's arsenal you will quickly start to think of all problems as something that can be blown away. With this type of character you must seek out battles whenever possible.
When playing as Tarira, you must be mindful of your positioning. With shields as a resource you want to avoid taking too much damage as that reduces your potential. Likewise you must avoid staying too close to your allies as you dish out damage, as this might trigger your engineered bloodlust.
Your allies should not be counting on your support when it comes to hacking, healing, or small-talk. It should therefore be your priority to pick up equipment of this sort, whenever the chance arrives. Your intimidating battlecry can however still provide potential boost for your weaker actions.
And remember to spend your extra action wisely, as this can easily be the difference between success and failure.
Thank you for staying around and checking out my game :)
Now it would be cool to hear your take on Tarira? Do you like her design, abilities, or species? Are you contemplating on playing as her once you have a chance? What other characters are you rooting for in Rogue Angels?
Should you be up for it - go and check out the other characters through the Tabletop Simulator mod.
Have a wonderful day, and thank you for the support :)
Best regards Emil
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